Super Mario Run Will Require A Constant Internet Connection

Super Mario Run
Reading Time: 2 minutes

In an interview with Mashable, Mario creator Shigeru Miyamoto has opened up as to why the plumbers first leap on to mobiles will need an internet connection.

The iconic red hero is due to hit mobile phones worldwide on December 15th with Super Mario Run, an endless runner designed to be played with one hand. Players aim to complete levels while collecting coins and mushrooms and avoiding old enemies like Goombas and Koopa Troopers with boss battles thrown in to spice things up.

Super Mario Run
Image courtesy of nintendolife

In the interview, Mr Myamoto explained why an online connection in necessary for Super Mario Run:

“We wanted to be able to leverage that network connection with all three of the [Super Mario Run] modes to keep all of the modes functioning together and offering the game in a way that keeps the software secure. This is something that we want to continue to work on as we continue to develop the game.”

Miyamoto goes on to say that by security, he means the risk of piracy as the game is releasing in 150 countries simultaneously with different network environments.

Super Mario Run
Image courtesy of nintendolife

Mario is not the only Nintendo icon to go mobile, Miyamoto also mentioned that other franchises will also be making their way to mobiles in the future:

“We’re working on a lot of different games; Animal Crossing is another one that’s in development as well.”

I’m personally hoping for something Zelda related but time will tell! Are you annoyed by the need to be connected to the internet or do you understand the reasoning? What titles would you like to see on mobiles? Let us know in the comment section below!

Source :

About the author

I'm a retro game collector with a love of all things geeky. My major passion is gaming which I have been doing for a long time and I can't wait to see what the future of gaming holds!

%d bloggers like this: