After being told they weren't getting mods, then they were, it seems PlayStation Skyrim fans won't be able to mod the game to tame extent as Xbox One players.
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In a post on the Bethesda website, the Skyrim developer has revealed a bunch of new details about the game’s launch. One detail Skyrim fans will be happy to hear is that the game’s launch has gone gold. The game’s release date of 28th October is official, and approaching very fast. The PC specs for the game were also revealed, and can be found below.


Windows 7/8.1/10 (64-bit Version)
Intel i5-750/AMD Phenom II X4-945.
8GB of ram.
12 GB free HDD space


Windows 7/8.1/10 (64-bit Version)
Intel i5-2400/AMD FX-8320.
8GB of ram.
12 GB free HDD space
NVIDIA GTX 780 3GB /AMD R9 290 4GB


The size of the game on the two different consoles was also revealed. PS4 owners will need 20GB in North America, but 33GB in Europe. Xbox One owners will need 17GB in North America, but 25GB in Europe. What was also revealed was the space that mods will take up on each console. The Xbox One version of the game will tale up 5GB for mods, while the PS4 mods will take up just 1GB. After the whole situation in which PS4 players were told they would not be receiving mods, it seems as if PS4 players will not be receiving the same love as Xbox One mod users.

What do you guys think of this news? Are you surprised? Has this changed your mind on which console you’ll be buying the remaster on? Let us know your thoughts!

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