Microsoft caused shock this week when it announced it had cancelled Scalebound. Phil Spencer has since then spoken more on the cancellation via Twitter, informing Microsoft will take "risks" with the games that it green-lights.
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Microsoft caused shock this week when it announced it had cancelled Scalebound on the Xbox One and PC; which they were making with Platinum Games. Head of Xbox Phil Spencer said it was a “difficult” decision, but one that is better for Xbox gamers.

Spencer has since then spoken more on the cancellation via Twitter, informing Microsoft will take “risks” with the games that it green-lights. Spencer explained;

“I know we have to take risks, I realize right now probably sounds hollow but I agree.”

In another tweet he announced that Microsoft’s cancellation of Scalebound wont stop them signing third-party games in the future. Also, at the same time to continue to invest and work on its internal studios as well.

 “I won’t abandon signing independent studio projects but I agree first-party internal studios are critical,” he said.

He also apologised personally for the cancellation of Scalebound, where he stated;

“It hurt me as well and to the community I apologize. I want everything we start to turn out great, to take risks, create diversity”

Spencer was asked was finishing Scalebound was simply a matter of giving more money to continue its development, to which he replied;

“Apologies but this isn’t how games get built. There isn’t a pour in $X and get game. Much more iterative and organic than that”

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