Microsoft caused shock this week when it announced it had cancelled Scalebound on the Xbox One and PC; which they were making with Platinum Games. Head of Xbox Phil Spencer said it was a “difficult” decision, but one that is better for Xbox gamers.
Spencer has since then spoken more on the cancellation via Twitter, informing Microsoft will take “risks” with the games that it green-lights. Spencer explained;
“I know we have to take risks, I realize right now probably sounds hollow but I agree.”
In another tweet he announced that Microsoft’s cancellation of Scalebound wont stop them signing third-party games in the future. Also, at the same time to continue to invest and work on its internal studios as well.
“I won’t abandon signing independent studio projects but I agree first-party internal studios are critical,” he said.
He also apologised personally for the cancellation of Scalebound, where he stated;
“It hurt me as well and to the community I apologize. I want everything we start to turn out great, to take risks, create diversity”
Spencer was asked was finishing Scalebound was simply a matter of giving more money to continue its development, to which he replied;
“Apologies but this isn’t how games get built. There isn’t a pour in $X and get game. Much more iterative and organic than that”
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