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With the closing of Battlefield 1’s open beta, DICE has shared its intention to change the game based on the fans feedback.

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“When we build a new Battlefield game, it’s important for us to try new things. We want to stay fresh and renew the franchise with each new installment.”Lead design and Daniel Berlin said in a new post on his blog. “However, it’s equally important that we take the feedback that you, the community, are giving us.”

One thing that the game is getting due to feedback is the scoring system in the Conquest game mode. Battlefield 1 did not use traditional scoring methods for Conquest. Teams normally would fight to rid the enemies of their tickets by holding more capture points and killing opponents. But, in the Battlefield 1 beta, teams gained points by capturing and holding objectives. The goal was to have more than the enemy team. This is now being changed due to feedback.

“The next time you play the game, capturing objectives AND getting kills will both contribute towards the final score of the game,” Said Berlin. “You have spoken, we have listened!”

Nothing else was said about the Conquest change, even less was said about the changes happening to Rush.

“We have also been monitoring and listening to your comments in regards to the Rush game mode,” Continued Berlin. “It’s super exciting for us for Battlefield 1, and we are aiming to make it the best Rush experience to date. We are making tweaks to the game mode as we speak, with your feedback as the backbone to the entire process.”

The last thing Berlin discussed making changes to was the multiplayer balancing. That was mainly about the problems with the horses and vehicles.

“We’re also looking into balancing other elements, including the weapons and vehicles,” Berlin said. “The Light Tank, which was a bit too effective in the open beta, will definitely receive some work. And we agree that horses can take a few too many rounds at the moment. We’ve also learned through the beta that you guys need more tools to deal with vehicles earlier, which we’ll definitely look into. We’ll be including a gadget for the Support class which should help neutralize powerful vehicles.”

DICE definitely had no shortage of feedback to look at. That’s because Battlefield 1’s beta had 13 million players, the biggest in EA history. EA announced a map that will be released free to all players sometime in December. The game will release October 21 and will cost £46($60).

Did you play the Battlefield 1 beta? What did you think about it? Let us know in the comments below!

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