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Microsoft have stepped up once again and done what every gamer, regardless of which console they own, has been begging for for years. Firstly Microsoft brought gamers backwards compatibility with discs and now they are, slowly admittedly, breaking the barriers between consoles. 

Courtesy of Kotaku 
Courtesy of Kotaku 

In an update from ID@Xbox, given by it’s director Chris Charla, Charla laid out the plans for ID@Xbox and they are pretty big. But the one that has everyone talking is the cross-network play. 

The post explains that Microsoft are natively supporting cross-platform play between Xbox One and Windows 10 PC in games that use Xbox Live. But it doesn’t stop there. The post goes on to explain 

“This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.”

The post then explains that Rocket League will be the first game to take advantage of this feature (not surprising considering the game supports cross-play between PS4 and PC). The decision is up to developers to include the cross-network play in their game but the invitation is there. 

“We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.”

The ball is well and truely in Sony’s court. Yes the developers are the ones to decide whether the game will support this feature between Xbox One and PC, but we need word from Sony. With one decision Sony could bridge the gap between us gamers, this unnecessary console war that has plagued so many of us for years. This is the time for change, and whether that change occurs lays solely in Sony’s hands. Only the entire world of gaming is watching …