Visbit are the leading company when it comes to virtual reality and 360-video streaming. Today the company released a Unity SDK and Web VR player, bringing with it first all-in-one VR streaming service across mobile devices and most web browsers.
Dr. Changyin Zhou, Visbit co-founder and CEO said;
“Unity support has been a long-time request from our customers. We are proud to bring 4K+ VR video streaming to the Unity community. We’re also adding the Web VR Player, which dramatically reduces the difficulties of distribution and improves access for general consumers of VR and 360-degree experiences. Now content creators can generate a web link on the Publisher Portal to share their work, or embed video links on their website, while still protecting their content with domain-level privacy.”
The Unity SDK brings support for both Google Daydream View and Cardboard for iOS users, as well as continued support for Android’s Samsung Gear VR and Google Cardboard. Another feature of the Unity SDK is although it is optimised, when used by Android of Cardboard devices it allows for the use of the VVOS technology – which brings 4K streaming via Wifi or LTE with little to no buffering. The Web VR Player will support a wide range of Mobile and Desktop browsers. However, even-though this will not support VVOS, it will still allow for a smooth playback experience on 360-degree videos in 4K and stereoscopic and allow – and will also allow the use of panning, gyro and VR modes in Chrome, Firefox, Safari and Edge.
With the announcement comes a new price structure. Allowing for people to opt for a Web Only plan, if they can not use all the features for the mobile support. There is also a free plan for those who are just getting sorted. There is currently an open beta for Visbit, and you can sign up at www.visbit.co. The company also plans to further expand this technology onto both desktop and console VR headsets in the future.