No Man’s Sky Dev Explains E3 Absence

Hello Games boss Sean Murray has explained on Twitter why No Man’s Sky was absent from E3. When asked on Twitter by user @thegreatcurmud1 why no Man’s Sky was a no show, Murray replied with the following Tweet:

This will put fans at ease that the game is in no trouble and that the absence was purely to put more time into the game, as the release date is approaching fast.

Murray also shared some more information on the No Man’s Sky website regarding the status of the game, all of which was positive.

“Every day, the game is getting better and better, and despite all the late nights (and early mornings) we’re all working to get it finished and in your hands, it’s amazing to see it all coming together.”

No Man's Sky
Image courtesy of no-mans-sky.com

Murray went on to say that No Man’s Sky is the hardest project he has ever worked on as nothing of this scale has been attempted but had nothing but praise for the team he is working with.

This news comes after last week’s story regarding No Man’s Sky facing legal problems regarding its name, more information of which can be found in Games Bulletin’s earlier post.

How do you feel about the no-show at E3? Do you think it was more important to work on the game or do you think that some more gameplay would have been better? Let us know in the comment section below!

Dan Crowe

I'm a retro game collector with a love of all things geeky. My major passion is gaming which I have been doing for a long time and I can't wait to see what the future of gaming holds!

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