Monster Hunter: World launches on consoles on the 26th of January but it looks like those waiting for the PC edition may have to wait a little longer than expected.
Producer Ryozo Tsujimoto has explained the reasoning behind the delay, stating the studio wants to make sure the franchises first release on the PC is done correctly. Speaking to GamesRadar, Tsujimoto said:
“For the main Monster Hunter game, this is our first PC title and it’s something we want to make sure we get right, so rather than have it taking up resources during the console development and not it not being able to have our full attention on it. We want to get console out the door and then we’re going to take some extra time and try and get the PC version as good as possible.”
Tsujimoto added that the PC edition will need more work when it comes to the matchmaking process as consoles have their on networks:
“There’s extra work you need for PC as well. On console you use first-party matchmaking, you just kind of plug into it, whether it’s PSN or Xbox Live, but on PC we’re going to have to work more to get our own matchmaking working. So, hopefully, PC users won’t mind waiting a little bit longer for us to bring you a really great optimised PC experience.”
There is currently no set release date for Monster Hunter: World on PC but it is pencilled for Autumn of this year.
For more information on the upcoming beta as well as an epic new trailer, you can visit Gamesbulletin’s earlier article here.
Do you feel that PC gamers are at a disadvantage, or is the reason justified? Let us know in the comments section or drop us a Tweet!