An avatar system for Final Fantasy 15 is confirmed to be in development. In an interview with DualShockers the game’s director, Hajime Tabata, spoke about the upcoming features the studio is working on. Among them, the avatar creation tool that is not ready for reveal yet.
The character creation function is actually in the works right now, however is not something that we can just show off, as it would probably not wow your readers at this stage. However, what we’re doing right now is not just implementing a character creation feature, but we want to combine that with a multiplayer feature, so that players can not only create a new character, but also bring it in multiplayer.
Right now, the current stage of development lets you change the character and morph it into another character that looks very different.
And he also mentioned they want to make the custom characters available for single player:
We want to implement it so that you can use them in single player as well, although this is something usually made for multiplayer.
As mentioned earlier, there is no promotional footage or image of this feature yet. But DualShockers’ interviewer, Giuseppe Nelva, was allowed to watch a demonstrative video and take a screencap.
Other subjects that were discussed included the studio’s plans for upcoming consoles. Tabata said they’re planning on supporting Project Scorpio. However, there are no plans for releasing FFXV on Nintendo Switch because it wouldn’t run. There’s interest among the development team but they haven’t tested the game on that console.
There are no plans for Switch at the moment, but overall, there is interest in the platform among the development team. We do have lots of Nintendo fans inside BD2.
Incidentally, I think that Switch would be really cool if it could run Android apps on its portable screen…
Tabata also talked about a future collaboration with Machine Zone to release a mobile version of FFXV.
About the Machine Zone project, they came to us with this offer, and we’re cooperating with them, abut we actually gave them the reins to see how they’re going to roll out their own version of Final Fantasy XV.
We don’t have as much mobile know-how and expertise, that’s why they’re in charge of handling the game’s structure, and we can provide with them with support, ideas and design.
You can read the full interview here.