“The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into the Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late.” – Destiny
Destiny’s newest expansion rise of iron is set to be released on 9/20/16 (September 20th) and is going to be the biggest expansion since The Take King. Bungie have only released small details about the expansion ever since it was first teased but recently a deep look into an app related to destiny class and gameplay revealed a new segment of weapons that are set to be released with the expansion. New strikes and raids will also be added. I have already pre ordered my copy of Rise of Iron to get the rocket launcher and sparrow.
- New Story Campaign & Quests
- New Armor and Gear
- New Weapons
- New Raid
- Maximum Light Increase
- New Strike
- New Plaguelands Zone & Social Space
- New Crucible Mode & Maps
- New Enemy Faction and Bosses
Bungie will add one new strike to the game in Rise of Iron, which has yet to be revealed. In addition, a handful of the old strikes are going through development to be enhanced with the new Devil Splicer enemies, similarly to how some strikes were given the Taken treatment in The Taken King and the April update. Rise of Iron marks the beginning of Destiny‘s Year 3, but it also marks the twilight for the game’s time on PlayStation 3 and Xbox 360, which Bungie has labelled as Legacy Consoles. Bungie stated “90% of Destiny players are on PlayStation 4 and Xbox One, so it was time to move forward with those consoles as the primary focus. Players on older consoles will also be losing access to live events, Trials of Osiris, and Iron Banner Crucible matches after sometime in August.”
Image courtesy of vg247
The DLC will also include a new Patrol Zone, as well as a new social space. This expansion will take players to Felwinter Peak, the past base of operations of the Iron Lords. I hope that along with how The Reef added Prison of Elders hopefully this new social zone will add a new type of strike.
Details on the new Raid for Destiny are still thin, but Bungie did share a name along with some other details. The new end-game event will release on September 23 and is called Wrath of the Machine. The new raid will start in a Patrol Zone, likely The Plaguelands, similar to Destiny‘s first raid, Vault of Glass. Bungie will not be adding matchmaking to the raid, so players will continue to have to form their own fireteam.
Along with all of this Bungie will be upping the light cap to 400. With a new light cap that means more grinding for exotics etc. The new light cap will also help expand into actually wanting to do all the new missions. I mean hell who would do the missions if their light stayed the same level!
Are you excited for the new DLC? Will it make you go back to Destiny if you haven’t played it in a while? Let us know in the comments section below!